These paths split into their own direction during one point in the level, where signs appear to guide the player to the right path. The second level, which only unlocks once 90 trophies have been collected, has the final boss encounter which is against Rabble Droid.Įach level in the game, except for those in the first and fifth area, have either two or three paths. The first one takes place in a snowy environment where the player has to face off Colossus. The fifth and final area is home to only two levels which both serve as boss encounters. Lava is the main obstacle to overcome here with it being found underneath most platforms. The fourth area has a more industrial theme to it with elements from the Tomb of the Ancients. The tone is much darker here with elements which resemble those from the Cave of Bad Dreams. The third area has an old ruin theme with inspiration from Egyptian pyramids. The second area a forest theme with many hovering wooden obstacles for the player to use to get through the levels. The first area has a beach theme and acts as a tutorial area. Each area has a specific theme in which all the levels within the area take place in. The Colosseum is split up into five different areas, with all except the final and first one containing three levels. The game starts by placing the player in the Colosseum, the main hub area, where the player can go on to select a level to play. The game takes usage of the Rayman 2 engine, and several elements are holdovers from the Nintendo DS version of Rayman 2, including the menu fonts, Rayman's model, sounds, textures and animations. Like the console version there are several minigames which have to be completed to progress. Unlike both the console versions and the Game Boy Advance version, this game uses 3D graphics but plays as a sidescroller throughout the majority of the game. Rayman Raving Rabbids is a portable version of the console game of the same name which was released for the Nintendo DS in 2007.
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